Random, but a really handy way to make things seem creepy or
wrong in horror is to make them incongruously neat or clean:
- In the middle of a horrific battlefield, you find one corpse
laid aside neatly, straightened and arranged, its arms crossed neatly across
its chest
- As you walk through the garden, you gradually realise that
the oddness you’ve been noticing about the trees is that they are all perfectly
symmetrical
- As you move through the abandoned house, you realise that suddenly
that there’s no dust in this room, no dirt or cobwebs
- You hear hideous noises coming from behind a locked door, screams
and pleas, and visceral sounds of violence. When you manage to break down the
door, there is no one there, and the room is perfectly spotless
- In the middle of a horrific battlefield, a hollow full of
churned mud and blood, you find five corpses cleanly dismembered, each set of
limbs or parts neatly laid out in their own little row
- You witness a murder, a brutal, grisly killing that carpets
the area in blood. When you return in a blind panic with the authorities, the
scene is completely clean, and no amount of examination can find even a drop of
blood
- You run through the night and the woods with a comrade,
pulling each other through leaves and twigs and mud as you scramble desperately
towards freedom. When you finally emerge from the forest, in the grey light of
dawn, you turn to your companion in relief, and notice that their clothes are
somehow perfectly clean
- You hand a glass of water to your suspect, talking casually
the whole while, and watch with satisfaction as they take it in their bare hand
and take a drink. There’ll be a decent set of prints to run from that later.
Except there isn’t. There are no prints at all. As if nothing ever touched the glass
- You browse idly through your host’s catalogue, and stop, and
pay much more attention, when you realise that several items on a dry list of acquisitions
are ones you’ve seen before, and it slowly dawns on you that each neat little object
and number in this neat little book are things that belong (belonged?) to
people you know
Neatness, particularly incongruous neatness, neatness
where you expect violence or imperfection or abandonment, or neatness that you
belatedly realise was hiding violence, or neatness that is imposed over
violence, is incredibly scary. Because neatness is not a natural thing.
Neatness requires some active force to have come through and made it so.
Neatness implies that the world around you is being arranged, maybe to
hide things, to disguise things, to make you doubt your senses, or else simply according
to something else’s desires. Neatness is active and artificial.
Neatness puts things, maybe even people, into neat little boxes according to something
else’s ideals, and that’s terrifying as well. Being objectified. Being asked to
fit categories that you’re not sure you can fit, and wondering what will happen
to the bits of you that don’t.
Neatness, essentially, says that something else is here.
Neatness where there should be chaos says that either something came and
changed things, or that what you’re seeing now or what you saw then is not
real. Neatness alongside violence says that something came through here for
whom violence did not mean the same thing as it does to you.
Neatness, in the right context, in the right place, can be
very, very scary
And fun